![]() ![]() In basic finance courses, lots of time is spent on the computation of the time value of money, which can involve 4 or 5 different elements, including Present Value (PV), Future Value (FV), Interest Rate (I/Y), and Number of Periods (N). Periodic Payment (PMT) can be included but is not a required element. ![]() Entire arrowhead tournament (single player quest) completed on four bone difficulty (The. Would you rather have this money repaid to you right away in one payment or spread out over a year in four installment payments? How would you feel if you had to wait to get the full payment instead of getting it all at once? Wouldn't you feel that the delay in the payment cost you something?Īccording to a concept that economists call the "time value of money," you will probably want all the money right away because it can immediately be deployed for many different uses: spent on the lavish dream vacation, invested to earn interest, or used to pay off all or part of a loan. 48 subscribers 2K views 9 months ago Cro-Mag Rally Released for Mac by Pangea Software in 2000. The "time value of money" refers to the fact that a dollar in hand today is worth more than a dollar promised at some future time. This is the basis of the concept of interest payments a good example is when money is deposited in a savings account, small dividends are received for leaving the money with the bank the financial institution pays a small price for having that money at hand. Don't be fooled, there are much better games you can buy on the App Store, even at $2.This is also why the bank will pay more for keeping the money in long and for committing it there for fixed periods. It's an OK time waster, but overall a rushed effort that I'll probably never play again. I bought Cro-Mag Rally for the $2 price, and even now am feeling a bit of buyer's remorse. Clearly thrown together in the least amount of time possible. The Settings screen offers a glowing parallel of the overall effort: a mess of iPhone style controls on a blank white screen that does not match either the standard iPhone interface or game interface styles. Some levels are worse than others, but the game seems to crawl along in general - never offering a truly smooth experience. While other 3D iPhone games like Super Monkey Ball run extremely smoothly, Cro-Mag slows down frequently depending on what's happening on screen. The display rotates when you turn (the idea being to keep the view horizon straight), but this is ultimately disorienting and you'll be swerving violently from side to side in order to try and compensate.įramerate is a huge issue in Cro-Mag Rally, and the iPhone is not necessarily to blame here. 30 mejores alternativas a Cro-Mag Rally para Mac Descubre la mejor alternativa a Cro-Mag Rally en Softonic. Acceleration is handled by pressing on screen. The controls are what you'd expect: turn the iPhone left or right to steer. ![]() Collision is atrocious and you'll go flying all over the place should you run into a wall at a high speed. On the plus side you get differently themed powerups depending on the level, but you'll quickly find that they're all very similar in nature anyway. Some tracks are way too narrow to be fun while others are too wide. There are few (if any) real shortcuts, one dimensional obstacles, and bounding walls. Levels are way too long, and often boring. It’s a go-cart racing game featuring cartoon-style cavemen and dinosaurs, and it was popular back in pre Mac OS X days. Should another racer ram into you, you'll go spinning out of control and will probably have to turn around. Cro-Mag Rally originally made its debut on the Mac. There are some offensive items to help you out here, but aiming these with any sort of success is nearly impossible. You'll always face 3 other racers (computers) in Cro-Mag Rally. There's extremely little incentive to play this game, and why Pangea could not be bothered to implement any of these standard features is simply mind boggling. Even if you wanted to keep track of your best times in your head, you're out of luck. Neither placings or times can be tracked in fact there's no timing mechanism at all. The first thing you'll discover is that all levels and vehicles are unlocked from the start. Once you get into the game, however, you'll see how little effort Pangea actually put into the port. It shares the same interface, graphics, models, levels, and sounds as the original. Let's sort out the basics: this is a straight up port of the same game released for Macs around 10 years ago. Unfortunately, as a racing game on its own, it stands pretty poorly. Cro-Mag Rally is one of the first 3D racing games on the iPhone. ![]()
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